HI, I am making a simple flappy bird game to get used to this engine. I have classified the pipes as platforms so that they don't fall, and made them kill my character when the character touches the pipes. However, how do set collision areas for the pipes? Because the collision areas are a bit too big. Thanks in advance.
select your pipe in the list of objects to the far left of your screen. Once it is selected, you will see the option in the upper right to edit collision shape