Hi guys, I'm very new to 3D modeling, but I made this .obj mesh in blender. It's basically a plane with an open cylinder in the middle of it. When I drop it into Buildbox though it looks like this: the cylinder is only a half cylinder and the circle is more of a polygon. Any idea why it's generating an .obj with a different shape? Any help is greatly appreciated. Thank you Thomas
https://www.buildbox.com/forum/index.php?threads/importing-3d-objects-to-bb3.14453/ Try it and see if it works
im no expert but your .obj has no face value on the underside so BB3 isn't rendering anything... its a modeling issue. also the submesh you're applying in blender wont translate unless you apply it in blender then re-export. to fix this i would extrude the model on the underside to create an outwardfacing 'face' and apply the submesh and re-export.
I would also suggest triangulating the mesh to be safe as well ! or it may have issues with holes in the mesh.