.obj Mesh Import Issue

Discussion in 'Buildbox 3.0' started by ThomasC, Nov 8, 2018.

  1. ThomasC

    ThomasC Boxer

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    Hi guys,

    I'm very new to 3D modeling, but I made this .obj mesh in blender.

    Screen Shot 2018-11-08 at 4.25.15 PM.png

    It's basically a plane with an open cylinder in the middle of it. When I drop it into Buildbox though it looks like this:
    Screen Shot 2018-11-08 at 4.27.46 PM.png

    the cylinder is only a half cylinder and the circle is more of a polygon. Any idea why it's generating an .obj with a different shape?

    Any help is greatly appreciated.
    Thank you
    Thomas
     
  2. zRandom

    zRandom Boxer

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  3. Scriv

    Scriv Boxer

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    im no expert but your .obj has no face value on the underside so BB3 isn't rendering anything... its a modeling issue.
    also the submesh you're applying in blender wont translate unless you apply it in blender then re-export.

    to fix this i would extrude the model on the underside to create an outwardfacing 'face' and apply the submesh and re-export.
     
  4. wayne_martell

    wayne_martell Avid Boxer

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    I would also suggest triangulating the mesh to be safe as well !
    or it may have issues with holes in the mesh.
     

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