I have a character that I made based off of the three lane swipe character. I changed the 3dmodel to a flat square and I replicated it within the object and positioned the squares so they would be in straight line. When I run the game only the center square has any kind of collision. How to I add collision to the other 3dmodels within the object? Below is a image of my map and a gif of whats going on.
Hi I don’t think you can do that. You can edit the collision shape in the main design screen but a collision shape on the start node for physics is a single shape so I don’t see it working. You would be best to add the squares as children