No Start Node Imported Models

Discussion in 'Buildbox 3.0' started by MattWills, Aug 10, 2018.

  1. MattWills

    MattWills Avid Boxer

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    I have imported some obj models and have noticed there is no start node for imported models so I can't do anything with them.

    Is this going to be fixed for Beta 2?
     
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  2. Roberto P

    Roberto P Boxer

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    This bug still happens to me in Beta 2 when importing OBJ models. I only see a 3D Model node (with a black gradient header, instead of the flat aqua header). Anybody else?
     
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  3. wayne_martell

    wayne_martell Avid Boxer

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    I never import obj directly use one of the base shapes like a cube and edit it and replace the geometry with the obj that way you get a start node attached to it !
     
  4. Roberto P

    Roberto P Boxer

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    Thanks Wayne, I understand the workaround. I just wanted to confirm that the bug still exists and is something @NikRudenko was working on for the next beta.
     
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