Here is one of many new presets we are adding in to our Beta release. And btw guys. In Alpha3 build you can use that little camera button to adjust your Game Camera live.
Can't say exact number. Still working on them. Some of them need extra polish, some might be removed. But during our event we will reveal our plan on how we can keep you guys excited not from one version to another version but way more often
I think that’s probably a goal for them. The other two engines have a decent head start, especially Unreal. I was using Unreal Engine way back in the 1990’s. From what I’ve seen so far though, Buildbox will be a strong contender. @NikRudenko is this a true dynamic system that will react to bumps in a road? I’m assuming the functions built in can be called to do other things in scripts.
Really hope that Voxelbox etc are announced on subscription during the event. Will be the cherry on the cake.
They said there will be a surprise at the event. They may make new subscription plans. A subscription for BB 99$ / Mo. A subscription for VoxelBox 30$ / Mo. A subscription for Soundbox 30$ / Mo. It is a good way to access the full potential of BB. What is certain, is that the same day of the event, you will have access to BB3 Beta 1.
The flow and movement of that car in your video @NikRudenko looks sweet. Great work on BB3, really looking forward to playing around with it soon.
Thanks @jcalle extremely pumped for this. The BB Team have done a brilliant job with this. Kudos. This is going to bring in a whole new chapter of customers.
Great, so when can we finally use buildbox 3??? It's been a long time and I am still waiting for the release :/
How did you animate the wheels?!!! Is there an option to bring in .fbx now? Totally excited bout this. Hope the nodes will be simple to implement. So many games we have in the pipeline
Hi Nik, When i try to use the basic template (just if a square in the center), i was trying to make the square jump but i can´t. When i open another preset with a Yellow Ball running i can do. I see that JUMP Node in the Standard preset is diferent than the preset with Yellow ball running. In the preset with Yellow ball the JUMP node has a Jump Count option to fill and in standard present i did not see this option but the java script code is the same in both presets. It will be fixed in the beta?
It's an alpha.Things that you're using aren't finalized. If the Jump nodes are different the code has to be different.
BB 3.0 looks cool can't wait to test it out our date its 5pm pst, i hope its easy as it looks like and how Trey show in the video, in fact, i couldn't wait to watch it so I registered and changed my location as gmt+14