Here is the prequel for the next full game build. There is a vague plan/idea for this game, but a plan is only something to deviate from! The end result may be quite different. I was lock out for the first two days with the "cannot connect to server error" but it's resolved now and I'm excited to get to work. Check out this short prequel of what I'll be working on and making videos for tomorrow!
What you have to do for the advanced move is add a "Character Button" name it E.g. "Roll" in the Games Field and set the Action to "Component Action" So it's actually is a button on the screen but you could do the same thing with Switch Button or Swipe button just as long as Action is set to "Component Action". Then you go to the Character settings add advanced move throw in a new animation and set Linear and angular Velocity then set Event to "Button-Roll" or what ever you called the button you put in the. Then just click the button during play and it will perform the action. Well it worked for me anyways !
Thanks Wayne, that's actually how I had it setup up, and it sort of worked. The animation won't change back to the idle animation like I think it should. Anyway, lots more playing around today. Thanks again!
I think we are all flying blind at the moment so what ever we can share, will get us there faster. Cheers !
Walk through setting up the menus and picking world settings. Changing to a jump style game. Getting the hang of 2.0. Nothing fancy here, don't expect much in the way of graphics. I am NOT a designer!