My First Game - Hall Fly

Discussion in 'Game Showcase' started by Poldoms, Jan 25, 2020.

  1. Poldoms

    Poldoms Boxer

    Joined:
    Jan 25, 2020
    Messages:
    6
    Likes Received:
    1
    AppNasty likes this.
  2. AppNasty

    AppNasty Miniboss Boxer

    Joined:
    Apr 14, 2016
    Messages:
    1,484
    Likes Received:
    890
    Nice. Different. An idea....if you open player and select the touch node, set its SMOOTH to 0.95. So its not so choppy when moving and instead silky smooth controls. worth a shot.
     
  3. Poldoms

    Poldoms Boxer

    Joined:
    Jan 25, 2020
    Messages:
    6
    Likes Received:
    1
    I personally don't like smooth controls in games. It feels idk... floaty? input lag? you know what I mean?:confused: Specially in games where you need quick and precise controls like this one (quickly move away). But if you think players would appreciate it more when it's a little bit smooth (I know 0.95 it's not that "floaty") then I will change it.
    Thanks for your input. :)
     
  4. deyren

    deyren Boxer

    Joined:
    Jul 26, 2018
    Messages:
    59
    Likes Received:
    22
    Will it be available on iPhone ?
     
    Last edited: Feb 13, 2022
  5. Poldoms

    Poldoms Boxer

    Joined:
    Jan 25, 2020
    Messages:
    6
    Likes Received:
    1
    When I have 100€ for Apple Store License :(
     
  6. AppNasty

    AppNasty Miniboss Boxer

    Joined:
    Apr 14, 2016
    Messages:
    1,484
    Likes Received:
    890
    Could do both. Setup 2 cloned characters one with smooth high and one low. Then before launch of game, player selects Smooth Controls or Fast Constrols, which is actually loading connected clonded worlds which contain diff character with diff settings. Or even better make the option so its actually a character select screen. One char is smooth controls, one is fast.
     

Share This Page