Discussion in 'Game Showcase' started by qiang_ma, Dec 7, 2016.
Another suprise! Thank you!
Congrats on the feature Cool game you have there mate.
Hey Joe, thanks! It is hard, we hope to make it more addictive, please do give us some suggestions. We saw the event also, that's really helpful!
Thank you! If you played the game, we do need any suggestion from you, need to know anything short of us
Oh yeah... we are already playing it lovin' it atm
Amazing work! You can really see the thought and effort put into it. Had to leave you a 5 star rating.
Not many people are playing it, maybe it's still not a all-like game
Thank you doylepat, we really test the game for a long time. Hope for more people to play
How are you downloads looking so far @qiang_ma ?
It's all about the US feature. Unfortunately. If you don't get it, the game doesn't get the needed downloads. The same happened to my Void Jumping.
Hey... keep on promoting it k... Don't jus depend on the publishers... Sometimes YOU can make a difference too
I downloaded earlier today!! Hard as hell!! Love it.
We played your Void Jumping! We love your tutorial and characters art! That is exactly players love. You've done already better than us. At least that gave us a lesson - never publish a game at any big festival or the end of a year!
Sure, but we have no marketing experience， now we could only promote the game to our own friends or write some posts in some local communities.
Haha! So many people told us that was too hard! Is the difficulty acceptable to you? I mean even if it's hard as hell, will you have the idea to stick to the end?
Promote it on fb grps... make a video of your game & share it out mate... do cross promotion with other developers... you'll never know... keep on researching on how to do marketing. Saying you don't have marketing experience is just giving yourself excuses Treat it as a business dude
Hey @qiang_ma, I do think you should make it a little easier. There is a difference between hard and too hard. Guess it depends on what target audience you are going after.
I do agree with @Rebel Studios, you really need a video of your iTunes page. I like to see a video before I download to see if it is something that I would want to download. Put up a video and you'll get more downloads for sure!!
@qiang_ma who's your publisher mate? Shouldn't they be doing the marketing for your game?
Yes we tried everything, FB, Twitter, Chinese local community, it's just a start, and we'll keep trying, find more ways to promote. Thank you so much for the advice, that's exaclty what we need!
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