Hi all, I have created a menu ump and added a coin action to it. When the character hits the coin it takes the player to a coin grab world- works fine but.... I have an audio file set on the coin and if I use the coin by itself the audio plays as I want. When I place the coin on top of the Menu Jump when the menu jump occurs the audio does not play wondering if I am missing something here, or doing something wrong that is preventing the coin audio to play when it is used with the menu jump? anyone....
You need to make the collision shape of the coin with the audio larger than the menu jump, or make the menu jump smaller. cause when it hits the menu jump its obviously not colliding with the action. so try making the the menu jump smaller than the collision size of your action.