Hi guys, I have 30 worlds/UI in a game. And in order to add some cool effects with the UI, I have to duplicate worlds/UI and at the end there would be 126 worlds/UI (without adding new images/components). Do you think that having 126 worlds/UI instead of 30, without adding any image/object would make a game slower/heavier ? If yes I should probably give up on the cool effects and keep the game like this. Thanks
you need to try as this depends on many factors, I know some games have more than 200 UI but it loads well.
Just make sure you optimize atlases and make sure the image sizes are optimized as best as you can. Should be fine. Also play with DELETION THRESHOLD settings on worlds so that items are removed from memory soon after levels. Eases the load. I usually use 600/600 settings. Sometimes 300/300. So items delete quickly after leaving screen.