Hey guys! Is it possible to make something like TNT Barrel, when You are near of it, it will start the detonating and after 3 secons it will explode, and when the character is too near it will destroy him
In Bb3 sure. With wake up node for example, which activates animation node and delay node with 3 seconds, which activates spawn node for example. Spawning out invisible sphere for example, which kills actor. And with delay node you can connect explosion animation also.
BB2. Would need to be done with wakeup component for the being near portion. And you could put spawning objects with variable angular velocities in the defeated animation for the explosion. The timing countdown for the explosion would be the tough part. Would need to get creative there, perhaps with advanced move on the object.