Hi, I would like to know if this is possible? i.e. Character bullet must defeat particular object.Say there are multiple objects of different color the bullet must defeat only a particular color.
Looking into it now to see if i can find a way. EDIT: Nope....i couldnt figure it out. I'm sure there's a trick you can do. Maybe someone else can. @brakewind723 you?
Hmm. Maybe using advance move operations. Not sure what the gameplay is so this might not be a solid solution, but try working with the advance move collision event, the affected objects health and enemy spawners inside the advance move animation editor.
The game play is this i.e. there are 4 different objects connected to 4 character bullet .While shooting each character bullet must hit only corresponding enemy object.If either of bullets hit different enemy object it should show game over. Haven't started working but this is the concept.Will try your other solution @OneHitGamer @brakewind723 If you have time can you kindly go through this thread too https://www.buildbox.com/forum/index.php?threads/character-bullet-and-next-scene.12141/