Load Test / Performance Test Bb3

Discussion in 'Buildbox 3.0' started by PunkPuffin, Jun 20, 2019.

  1. PunkPuffin

    PunkPuffin Avid Boxer

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    Hi all,

    If anyone is interested I did up a BBDOC to sort of load test / performance test BB3.

    You can change the test by going in to the "Object Generator" node graph and then changing the "Object Generator" node. Change the "Test Asset" attribute to one of the test assets "Test ???" and change the "Test Size" to modify the number of items created.

    Run it and click then the bar will rotate and knock the items over. They are all physics items.

    I get to a size of about 8, 9, 10 or 720 cubes before it all starts to slow down.

    https://www.dropbox.com/s/o553wtaj9cdmr9f/LoadTest.bbdoc?dl=0

    Anyway might be of interest to people.

     
    Last edited: Jun 20, 2019
  2. shahar.m192

    shahar.m192 Avid Boxer

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    Did yoy check that on phones already?
     
  3. PunkPuffin

    PunkPuffin Avid Boxer

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    @shahar.m192 no I didn’t get a chance but I might give that a try today if I can
     
  4. PunkPuffin

    PunkPuffin Avid Boxer

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    I tested a 2, 400, 2 . (1600) Cube test on my iPhone 7 and it runs smoother than on my Mabc Book Pro
     
  5. weboha

    weboha Avid Boxer

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    speed also slow if your objects are big. I am making a game now and not only crowded, if object getting bigger game will slow
     
  6. PunkPuffin

    PunkPuffin Avid Boxer

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    @weboha I guess larger objects might get involved in more collision checks but that depends on how the engine works. I know scaling requires rebuilding the collision shape so that is a hit on performance
     

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