Limit Bullet Quantity?

Discussion in 'How Can I...?' started by AaroArts, Nov 8, 2017.

  1. AaroArts

    AaroArts Miniboss Boxer

    Joined:
    Jun 22, 2016
    Messages:
    1,542
    Likes Received:
    824
    Is there a way to limit bullet/ammo quantity?

    Say only 3 per level?

    Thanks.
     
  2. TheGameAppStudio

    TheGameAppStudio Serious Boxer

    Joined:
    Nov 2, 2016
    Messages:
    861
    Likes Received:
    265
  3. AaroArts

    AaroArts Miniboss Boxer

    Joined:
    Jun 22, 2016
    Messages:
    1,542
    Likes Received:
    824
    Not sure how that relates to limiting bullets?
    Or am I missing something?
     
  4. TheGameAppStudio

    TheGameAppStudio Serious Boxer

    Joined:
    Nov 2, 2016
    Messages:
    861
    Likes Received:
    265
    Well the developer has managed to limit bullets for his game there.Looking at screenshots Shots 5/20 .And also briefed how the game was made.I believe that developer would be useful to help you to limit bullets hence tagged

    @manishearth11 If you don't mind can you let us know how you limit bullets for your game duck hunter ?? Kindly post the methods in this thread if possible.
     
  5. anonymos7

    anonymos7 Boxer

    Joined:
    Oct 19, 2016
    Messages:
    29
    Likes Received:
    3
    you can set the fire button to get a point every time you click on it, and add session point to your UI.
     
    AaroArts likes this.
  6. Phoebe

    Phoebe Serious Boxer

    Joined:
    Aug 9, 2016
    Messages:
    667
    Likes Received:
    391
    Use a action button with bullets animation and limited it with 3 or more as you like . I use this kind of action limited in my game Angry Cubes





     
    Sudeep Patil, Bllaaa and AaroArts like this.
  7. AaroArts

    AaroArts Miniboss Boxer

    Joined:
    Jun 22, 2016
    Messages:
    1,542
    Likes Received:
    824
    Good ideas.

    I was wondering how they did it in 360 Maze by Nanovation.
     
  8. Phoebe

    Phoebe Serious Boxer

    Joined:
    Aug 9, 2016
    Messages:
    667
    Likes Received:
    391
    Send me a link of the game (Android) or a Video, i found a way ;) ( i hope)
     
  9. Christoph

    Christoph Miniboss Boxer

    Joined:
    Oct 4, 2015
    Messages:
    2,808
    Likes Received:
    2,310
    The question would be how to make them limited but being able to charge them again picking up amo or something else.
     
    ronnie gaikwad and AaroArts like this.
  10. brakewind723

    brakewind723 Serious Boxer

    Joined:
    Oct 3, 2015
    Messages:
    583
    Likes Received:
    506
    This feature should possible in the newest 2.3.0 beta
     
  11. Christoph

    Christoph Miniboss Boxer

    Joined:
    Oct 4, 2015
    Messages:
    2,808
    Likes Received:
    2,310
    What new feature would that be brakewind? And can it be gameover once the ‘bullets’ run out?
     
  12. Phoebe

    Phoebe Serious Boxer

    Joined:
    Aug 9, 2016
    Messages:
    667
    Likes Received:
    391
    I make it with 2.2.9 you See it in Angry Cubes . You collect coins and you have more plattforms ( youCan make it with bullets )
     
  13. manishearth11

    manishearth11 Boxer

    Joined:
    Aug 14, 2017
    Messages:
    39
    Likes Received:
    23
    thanks for recognizing me and my game.
    well there could be many options to limit bullets. bests are here
    if you want bullets to limit with three
    1.set a action button with usage of three times and paste bullet in action animation.
    2. set character health to 3 and game over delay to 3 sec. and kill 1 health of character with each fired bullet.
    3. set to collect 1 point on each fire and event observer to redirect on 3 points collections.
     
    Bllaaa and Jackazoid like this.
  14. Christoph

    Christoph Miniboss Boxer

    Joined:
    Oct 4, 2015
    Messages:
    2,808
    Likes Received:
    2,310
    Can the character be the ‘bullet’?
     
  15. AaroArts

    AaroArts Miniboss Boxer

    Joined:
    Jun 22, 2016
    Messages:
    1,542
    Likes Received:
    824
    On 360 Maze, they must do something really clever, because they fire 5 bullets/objects and delay the game over based on collision.
     
  16. Mr Goodcat

    Mr Goodcat Boxer

    Joined:
    Jun 10, 2017
    Messages:
    98
    Likes Received:
    28
    Did any of you guys figure this out?

    I don't think this works for shooting bullets in all directions?
    Also can the character be the bullet?
     

Share This Page