Hey guys, Getting back to using BB on a couple projects. Been spending more time in Unity on another project. Ok so the question is music layering. I know how to implement music so don't bomb me there. What I want to know is how to potentially adjust volume in game. What would be nice is to have 2 music pieces playing at the same time or even 3. Then on certain types of scenes adjust volume up on one to be more prominent and adjust volume down of others. I've accomplished this in a rudimentary fashion by using actions but matching beat, etc... never works out just right. This has allowed me to add something on top of the existing music but not swap or adjust. What I want to avoid is music loops starting over each scene or world and would make endless play more seamless from a sound point of view. Thoughts?
Going back to Unity would work. Haha. But no, honestly, that’s not possible in Buildbox. The only way is like you already did. No way to adjust gain volume or anything else.