Hi Folks, I'm making a motocross game when you crash a person, you supposed to loss and restart the game, Here is my issue: When i set the person type to enemy object, I can collide and stomp on him just fine with the vehicle wheels, I believe Actions objects should add (Kill player) function into it, Which i believe it will be the best solution to ignore wheels collision with the npc person. Any workaround to fix this issue ?