Kill Object When Other Two Are Dead

Discussion in 'How Can I...?' started by Zahar Zagrava, Nov 18, 2018.

  1. Zahar Zagrava

    Zahar Zagrava Boxer

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    I want to have two circles in my scene that move around and the player needs to shoot them, and after he finishes that I want the third object (spike) to disappear.

    I was trying to use connections but if I connect the circle with the spike then the spike moves around with it. If I connect the spike with the circle then my circle cannot move.

    I tried to spawn an object that will kill the spike using circle death animation but because my circle is moving and rotating I have to create a huge object that kills all spikes in the subsequent scenes.
     

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