Discussion in 'Game Showcase' started by ozergul, Jan 16, 2016.
Isn't it out for Ipad? Cant get it on there.
There isnt iPad version.
@ozergul I'm trying to "copy" your defeated animation. My small circles not behave like my character, they fall slower or move anywhere else. But your small circles move like the main character. Which physics parameter do you use for the objects in the defated animation?
small circles must be physic object.
@ozergul Yes, i'm using physic objects. But they are not falling - they act as if the gravity has no effect.
Set linear velocity to 30 or what you want
@ozergul Unfortunately, no. It is as if the gravity dies with the character. Thanks for the fast replies.
are there gravity in your game?
@ozergul : Yes, default gravity (0/0) and after a touch (0/-50). Maybe that was my mistake, I thought your game would also use gravity
Great idea buddy. Loved the game.
Saw this issue: After Lvl 70. Lvl 70 keeps repeating. The level count on the main menu increases.
@ThoPel, if you game has a gravity setting of 0/0 and you set an object to respond to that gravity, then it won't move without any gravity pulling it anywhere. Usually, if you want your defeated small circles to fall when you die, then you'll need some amount of -50 (negative gravity on the Y axis).
Also, on your character settings, check to make sure you have a long enough game over delay so you can see your death animation play out.
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