Can someone tell me some good settings for making your jump sensitive to how long your press the screen? I'm working on a game that requires the jump to be more of a Mr. Jump type sensitivity. How would all the different jump settings work together to accomplish this?
@Machine Rises "Jump Timeout" is what causes the jump to go higher the longer you press. When its set to 0 the jump is at a fixed height. Set it to .5 for example, and the jump will continue to get higher for another half second.