Jump Paths

Discussion in 'Game Showcase' started by playsgames6666, Mar 17, 2016.

  1. playsgames6666

    playsgames6666 Miniboss Boxer

    Joined:
    Nov 13, 2015
    Messages:
    1,168
    Likes Received:
    745
    tomwhite3d and thiendvm like this.
  2. Phill Mason

    Phill Mason Serious Boxer

    Joined:
    Sep 25, 2015
    Messages:
    880
    Likes Received:
    720
    Hey @playsgames6666, well done mate, it plays really nice, pretty tough, but feels and looks great. Good luck with it :)
     
    playsgames6666 likes this.
  3. playsgames6666

    playsgames6666 Miniboss Boxer

    Joined:
    Nov 13, 2015
    Messages:
    1,168
    Likes Received:
    745
    Thanks @Phill Mason
    Yea its a bit tough.
    Better now had a lot of lag issues on the first version due to going out of the screen frame as far as i did.
    But hopefully now is smoother.
     
    Phill Mason likes this.
  4. dimitri_michalakis

    dimitri_michalakis Boxer

    Joined:
    Dec 21, 2015
    Messages:
    77
    Likes Received:
    17
    It's pretty fun. Only thing is that I went out of the map and was jumping in the air after I jumped on a tree on the corner, but eventually I landed on a tile below.
     
    playsgames6666 likes this.
  5. Phill Mason

    Phill Mason Serious Boxer

    Joined:
    Sep 25, 2015
    Messages:
    880
    Likes Received:
    720
    @playsgames6666, did you find jumping away from the paths in 2 different directions difficult to master? I'm was working on a racing game that uses paths and jumping off the path is really hard to get nice and smooth when moving in one direction, depending on whether or not you have an overall gravity set or not. I'd love to hear how you managed to get over this one, cheers :)
     
    playsgames6666 likes this.
  6. virtualgamers2000

    virtualgamers2000 Boxer

    Joined:
    Sep 25, 2015
    Messages:
    14
    Likes Received:
    3
    @playsgames6666 Is this BB version 1.3.6? Thanks. Awesome Game by the way.
     
    playsgames6666 likes this.
  7. playsgames6666

    playsgames6666 Miniboss Boxer

    Joined:
    Nov 13, 2015
    Messages:
    1,168
    Likes Received:
    745
  8. playsgames6666

    playsgames6666 Miniboss Boxer

    Joined:
    Nov 13, 2015
    Messages:
    1,168
    Likes Received:
    745
    Thanks for the feedback, yea your meant to die if you hit a tree, or go over one.
    dam i must of missed setting a couple to enemy.
     
  9. playsgames6666

    playsgames6666 Miniboss Boxer

    Joined:
    Nov 13, 2015
    Messages:
    1,168
    Likes Received:
    745
    @Phill Mason
    Yea had some fun getting the jumping as it is.
    Lots of time wasted trying to get the right settings.
    ended up with-
    gravity -60
    character speed 40
    game speed 70
    jump 85
    and game frame setting was a lot of playing with.
    Screenshot 2016-03-18 07.57.28.png
     
  10. Phill Mason

    Phill Mason Serious Boxer

    Joined:
    Sep 25, 2015
    Messages:
    880
    Likes Received:
    720
    Thanks for sharing, I appreciate it. I'm off to see if I can translate any of those settings into my game, cheers :)
     
    playsgames6666 likes this.
  11. playsgames6666

    playsgames6666 Miniboss Boxer

    Joined:
    Nov 13, 2015
    Messages:
    1,168
    Likes Received:
    745
    hahah Good luck.
    Depending on which game direction your going it will work.
    Those settings are for 90 game direction.
    If your going -90, or a isometric angle then it becomes a different situation.
     
    Phill Mason likes this.
  12. tomwhite3d

    tomwhite3d Boxer

    Joined:
    Sep 28, 2015
    Messages:
    97
    Likes Received:
    39
    Cool game well done!!
     
    playsgames6666 likes this.
  13. jbross

    jbross Avid Boxer

    Joined:
    Sep 25, 2015
    Messages:
    126
    Likes Received:
    26
    Very nice game, looks good. Who did you get to compile the game? Thanks
     
  14. themanualfocus

    themanualfocus Boxer

    Joined:
    Jan 29, 2016
    Messages:
    31
    Likes Received:
    13
    How character move on lane every time ? not pass the block and change way ? How can you do this.
    Did you have any tutorial ?
     

Share This Page