Jump Force in the X plane?

Discussion in 'Technical Discussion' started by robert_rackstraw, Oct 7, 2015.

  1. robert_rackstraw

    robert_rackstraw Boxer

    Joined:
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    Currently, the jump force in the X plane is applied in the same direction whether the character is facing left or right.
    I don't want my bushy-tailed courtesy fox to jump backwards when he's facing left. It's most un-fox-like behaviour.

    Is there a work-around?

    Apologies if this is a stoopid nooboy question, but I'm a stoopid nooboy.
     

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