Hi, Im trying to make a game where you can open a door by collecting a key. As far as I know there is no such function, but I figured I could try setting a coin value to a key, lets say 100, and what I want to do (and dont know how) is to open a door if I have 100 coins. Or if that isnt possible, is it possible to use transform (or anything else) on an object from (lets say) scene 2 so that the objects moves if player collides with a key object it scene 3? Thank you
Im sorry but I dont understand what you are saying/asking. Game has 10 scenes, there is a door in scene number 2, and a key in scene number 3. I want to pick that key up and then open the door. Is that possible?
not because what you ask is impossible for all aspects of view and how you want or why you want from the key stage 3 to stage 2, but you can do otherwise puts a door in the stage 2 and key stage three so that the player having to return to open the door to her door takes you into a secret board or another world