Indestructible Enemies? Such as Water, Spikes, Saws? Was wondering how you make Obstacles that can't be Destroyed with Projectiles and such. I figured out a temporary fix for Water, Where It spawns 0~0 Spawn action permanent. Which causes Severe Lag
select your item in the assets panel to the far left... this will reveal the objects global options in the options panel to the far right... at the bottom of the options panel, add a component... health... give your object 99999 health... by default, all objects have one health, so if your character has a damage component, it will kill on contact