Originally it was meant to be a traditional platform game but I found it too easy so I added the pogo (bouncing) mechanic. Even then, it was still a bit too easy so I included the forced camera movement too. I make it look easy in the video from all the practice but it's very challenging and addictive. I will be releasing it in the next few days. Visuals were done using Gimp, music and sound created in Image-Line Fruity Loops. As you probably have guessed, the rest was built in the magical machine that is BuildBox. Thanks for viewing!