Hi everybody. I would my player can shoot and move at the same time. I have a specific anim for that. So I puted this anim in the move animation container. But when my player move he can't shoot, because it's a different animation/control. In basics Buildbox controls, the player can move or shoot, but never both at the same time. Also, I don't know how to learn the functionality "Advanced Move". Is somebody can help me, please ^^
click the move container then drag your bullet as a object. make the object to destroy enemy if that's what you want and add a spawner to that bullet. I think it will work.
Thanks Tars. It works... a bit ^^ When my player move, now, he also can shoot, but not when I press the move button. He shoot when I also press the shoot button. What I would is, when I press the move button, the player move and shoot (and the animation move is played)^^ Hope you can help me. I think we're close to the goal.
I tried, but it changes nothing. When I set the parameters on "permanent", nothing happen. :/ Mff... it's a bit annoying, I really don't know how to make. Thanks
Haaaaa, yess it works !! I don't understand why but, yesterday it didn't worked, and now it's ok. Thanks a lot for your help Tars.
glad to have helped. I would change the collision from collide to none for the bullet, to not have it collide with some objects that are not enemies. again this looks like it's gone be a cool lookin' game also I see your bullet is 0.5 it's size. I would import all assets the right size and not increase the size in buildbox. it would help to increase the size of the game and it's improvements
Ah yes good advice. I'll optimise all the graphics assets at the end of the project, but you're right ^^