In your game UI screen: 1. Under the left menu - Characters dropdown - Drag a "Character Button" onto the screen 2. Then on the screen, click on that button. In the right hand menu, there is an option for "Function". 3. In that Function dropdown, select "Shoot" 4. Size the button as desired on screen and you will be good to go
That's my game I'm sure there are different and better ways, but this is how I did it: Firstly, set up a "Character Button", who's function is to shoot: Then, set up a "Character Bullet" which spawns with a set time: Good luck.
No worries. Yeh, I have a character the length of the screen behind/under the water. And the bomb is an enemy