How To Make A Floating Enemy (in Air) Destroy Character

Discussion in 'How Can I...?' started by Satya, Sep 14, 2018.

  1. Satya

    Satya Boxer

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    Hi There,
    One of the obstacles (enemy) in my game will be floating Air above the world jumper. If the character jumps (either from below or from top) on this enemy the character should be destroyed.I have tried both Object type - Fixed & Physics. Same result

    Currently the character just goes through the enemy & nothing happens to the character.

    How do i make the character get destroyed as soon as it jumps on this enemy? Screenshot below with settings:
    Floating Enemy Destroy Character.PNG


    Satya
     
  2. Leighton

    Leighton Avid Boxer

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    At the top right. Try and change platform to enemy
     
  3. Satya

    Satya Boxer

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    No Change in behavior, character still passes through even though i marked the object as enemy. I tried with the triangle & Curved bracket. However, the rectangle behaves as a enemy even though its floating & i have marked it as a Platform (in top right Preset), Very strange
    Rectangle as Fixed object.PNG
    Satya
     
  4. Leighton

    Leighton Avid Boxer

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    Hmm that's strange. What version have you got? I may be able to look have a look if you wanted
    I have 2.2.8
     
  5. Satya

    Satya Boxer

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    The thing is, it works as a enemy (Triangle & Bracket) when these r closer to the circle. However, once i move them away from the circle they dont do anything to the character

    Version: 2.3.6
     
  6. Jackazoid

    Jackazoid Avid Boxer

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    Probably because of Ghost Jump
     
  7. Satya

    Satya Boxer

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