I am working on a game in which the Player will reset its position at the start of a level after ending the last one. Each level shares the same world, but they are not supposed to be connected in any way. Is there a way to set it up so that the last level would be destroyed after it's done, including the old player, and then have them replaced with a new player and the next level? I would like to have this done after player presses a button that pops up after completing the first level. (I have the free version of Buildbox, and am not sure if it's capable of this or not.) Thanks again.