How to integrate multiplayer into bb game

Discussion in 'How Can I...?' started by amazingafternoon, Apr 26, 2016.

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  1. amazingafternoon

    amazingafternoon Boxer

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    Hi buildboxers!

    Does anyone know of the best solution for integrating multiplayer into a bb game?

    How should we go about this, integrating it in Xcode? or opening the code in cocos 2d?

    Also does anyone have any pointers to the best multiplayer solution for integration with bb games?

    All help is welcome :)

    Thanks!
     
  2. telerebor

    telerebor Avid Boxer

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    We contacted several programmers to help us integrate multiplayer but due to the logic being encrypted the programmers were not able to go into the code to implement it. Maybe someday it would be implemented into buildbox itself.
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  3. amazingafternoon

    amazingafternoon Boxer

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    thanks for the info @telerebor.

    Has anyone had a different experience? Or is this true @Andy?
     
  4. eyal

    eyal Serious Boxer

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    so how do u explain color switch ?
     
  5. amazingafternoon

    amazingafternoon Boxer

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    That's what I thought @eyal but I just emailed support and they confirmed.
     
  6. Andy

    Andy Miniboss Boxer

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  7. amazingafternoon

    amazingafternoon Boxer

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    Thanks for the reply @Andy

    It just stuns me that this is impossible... isn't there a way around this at all? :(
     
  8. eyal

    eyal Serious Boxer

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  9. heathclose

    heathclose Miniboss Boxer

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    As BuildBox was developed, they started to see people use it in ways they never expected... so as the use of BuildBox evolved, so did features... thus the beta testing we have all come to know and love... Although I can not speak for @TreySmith and the BuildBox team, Multiplayer could become a natural evolution of the software eventually... we will have to wait and see... maybe BuildBox 3? 4? 125?
     
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