Hello everyone, I have a texture that I imported into my project, I have read tutorials that I have included on Atlas to optimize my game but I did not understand or find how to import my textures into Atlas ? I'm stuck, I'm going around in circles I would be very grateful if you would help me please, I found lots of tutorials on atlas but that on optimization but not how to place my textures in atlas.
I believe whatever graphics asset you add to your project it goes by default to the Atlas, you only need to optimize the Atlas every now and then to make sure that un-used graphics are removed
Thank you for your help I am grateful , the problem is that the textures do not go directly in atlas despite that they are applied to objects, in atlas I see that the texture of the buildbox logo but my textures of my project I do not see them in atlas, I would be really grateful for a help because there I don't understand anything.