When i jump with my character and then i press the right/left button in air it haves a little dash that it changes temporally the actual speed range, how can i fix that? Example: https://i.imgur.com/DncPKME.gifv
I don’t see anything wrong here. I guess it’s the difference of having friction on the floor and no friction in the air? Try to play with the two friction settings and then as well limit the horizontal speed of the character so it cannot move beyond the velocity you want. Ah and you can as well ad horizontal speed to your jump if you want.