How Do You Trigger The Wake Up Sound Of An Object?

Discussion in 'How Can I...?' started by simonsaunders, Aug 23, 2016.

  1. simonsaunders

    simonsaunders Boxer

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    object is set as enemy with wake up sound. was expecting it to play a sound when character touches the enemy object. but it doesnt.

    is it poss to set this up?

    i fnot how does the wake sound work?

    guide is very vauge
     
    Last edited: Aug 23, 2016
  2. Nihat

    Nihat Serious Boxer

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    Hi, You can add only this three sfx.
    BTW Coin is an action not object. :)
     

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  3. simonsaunders

    simonsaunders Boxer

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    how do you trigger the wake up sound of an object?
     
  4. Nihat

    Nihat Serious Boxer

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    Just play with them for a few minutes and you will find which one triggers. I think it is wakeup sound but you should check it. Put a sound effect and check them .
     
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  5. ZikZak

    ZikZak Boxer

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    I can confirm it works by dropping a sound effect file in the 'Wakeup Sound' box of an object (main).
     
  6. heathclose

    heathclose Miniboss Boxer

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    Have you added a wake up component to that object ?
     

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