Hi! I have a game set-up where my points appear around my map at a 5% chance. I also setup a portal which takes the user to the next scene. How can I activate this portal only if all the points have been collected? Thanks!
Make an event observer in your world ui and set it to current point/world point. Then connect the observer output to the end scrren or next screen.
Hi! I cannot seem to set the event type to current point/world point. Am I correct in assuming that this is the event type?
Hi! Another question. How do I set the session total points to a variable since the points appear in random.