Hey fellow boxers! The bb game jam just ended! Did you have fun working as an individual or a team? What's the most challenging part? Share your experiences!
Individual. Was stressful...yet fun. I always think of an idea and start making it but never follow through. This...my first jam ever...made me hustle hard. 36 hours of work...12 hours ish each day. I added as much as I could.
Had a great time. Tons of work and pushed what I know/knew about BB and now have more knowledge to put into the game I'm currently working on. I am also thinking that I need to make my game jam game into a full blown game. I had my 12yo daughter play test for me late yesterday and she said it was so fun she didn't want to stop. I actually had to kick her off my computer so that I could finish the game. I'm a solo dev and the toughest part is designing in a vacuum. No real feedback/help (except for my daughter playing late). Would have been fun to build with a partner or two but again, I think it is what you get out of it and I got a lot!! Now, I didn't create a remake a Line Zen. I did think the "theme" was way too specific and it seemed like @TreySmith was pushing people to remake that type of game or something similar.