Hello everyone, So, I think my questions is self-explanatory. I know how the Ball Jump creator is able to spawn the moving box platforms infinitely, but how do he go about spawning the coins on them infinitely? I myself am trying to create a game that spawns coins infinitely, and if the user misses one, it is game over. However, I don't know if this is possible and may just have to settle learning Unity or Game Maker.
Hmmm I see. I am still new to BuildBox, so I am trying to figure out what is possible. I am trying to make a game that spawns falling objects or "coins" in random x positions which the character collects; each object that the character collects will increase the score.
What you want to try is creating lots of short scenes that come in from the top (game direction -90) that have the coins you wish to collect is various locations. This way they will seem random.