How to; 1 - how to set a character “CAR” speed (velocity) constant of small incremental increases./ camera follows the character, meaning background is fixed and only character movement moves camera. 2- with the left and right keys rotate character or turn turn left for right; idea is achieve a drift smooth effect action, like game play or mechanic. 3- Word should have no gravity or background movement as game would progress up -90, but based on users input into the character (car) This is what game action/mechanic ply I am looking after, new Voodoo game under testing.
The way that games works is that you enter a trigger (the dashed circle) and a ray is cast from the circle center to track your location in the dashed circle (the inner circle that fills up with a new color). The car's movement is using vectors to decrease the magnitude of the circular rotation of the car. In other words, it's math. BuildBox doesn't really let you play with math yet.