I am trying to connect to two objects during game play. Is this possible? I have scenario where I need to link an object(a) with another object(b) after object(a) moves x distance. Any ideas?
I'm not aware that this is possible using linking... Maybe you could use transform logics to choreograph the illusion that they are linked
Thanks @heathclose I want my object to rotate with another one after moving x distance. I tired with transform but it was of no use. May be I should try harder. If there was an option to change properties of objects dynamically it would have been great.