Hello, I have a swipe board game. I'm looking to have an object appear inside a square for a limited period of time and then disappear. I can achieve the appearing by using a spawner but here are the two issues I face: 1) When you have an object with a spawner...the original object is already there at the start. So that means all tiles I would add this too would already be full at the very start of the game. How do you have a spawn object but remove the original object? *I tried using a hidden action on the players start location which killed all enemies. This made all the original objects disappear instantly. But it also stopped the spawner from working. 2) How would a spawned object later be destroyed after a limited time? As currently the spawner object will just fill that game tile until more and more appear. I need some way to destroy that spawned object after X amount of seconds. If anyone could help with some ideas I would be very thankful!