My world is stationary where my character moves up and down and enemies come across the screen to be dodged. I'm wondering if it is possible to get to the next scene when all of the enemies in the scene have flew by and are dodged. I cannot get this simple problem to work and its killing me. I DO NOT want to create a new world for every scene. for example this is scene 1, scene 2 would have 2 enemies etc, so when all the enemies are dodged we want to move to the next scene.