I'm trying to make it so that the player has to make the character collect item A first, and he has to collect item A before item B, otherwise if he gets item B first it's Game Over; then he needs item B before he can get item C and so on. Is this at all possible in Buildbox?
make some sort of maps or some kind of sorting or a tutorial I'm making a puzzler game with same thinking when player enter the game he can know which item should collect first then collect the second. if he collects the second the character dies. sorry I can't share the game idea but the map in my case is colors.