Hi Boxers, I'm wanting to make objects move around in square pattern in buildbox 3.0 Something like this I've managed to get this working by using a state machine, collision functions and an invisible cube that the balls collide with but it doesn't feel like the best way. Each "enemy" needs to be setup up differently due to the starting direction. It works but i'm thinking buildbox will have a better solution that i'm missing. I'm thinking that ideally i'd have one enemy object / multiple nodes of that object that just follow along a custom path? Any tips? Thanks