In every game I've made where the player can jump, the jumps have always been buggy and sometimes don't work. In my latest attempt, it's a crucial game element. I've tried dynamic and kinematic physics, with no differences. I'll attach the bbdoc for your perusal. The default controls just have the players stop moving, press the gamepad icon to switch to jumping. I haven't made a home page UI yet but this will be made clear in the game, don't worry. If anyone can help me get the jumps to always work, I'll be incredibly grateful. Thanks, Tom
you can't enable many move and jump nodes on the same time, set all the move system inside state machine node