I was wondering, how do I make a game with a constant force pulling it down, and a button to press to push it up, without it going diagonal.
I make that kind of game years ago. I had used action item to change the gravity and fuel with an ibejct and action item which was spanning every second of the character. iOS: https://apps.apple.com/de/app/slubber/id1489844857?l=en Android: https://play.google.com/store/apps/details?id=com.HooGames.Slubberr
I'm running buildbox 3 and I can't find the template anywhere, is there a way to download it from a third party site
When you open Buildbox 3 there are 3 page tabs (templates, tutorials, updates)in the main page, before creating a new project. Tap on templates and you will see the jetpack template. If you still can't find it. Take a screenshot to the main page and show me.
It's okay. I'm here to help. I can't see the picture. Maybe drag it to the text box and wait to it load.
Oh okay! I see. Update the program. Anyways, I tried the jetpack template and it doesn't help with your question. However, here is a quick help. Create a dynamic character, and a static platform. Apply action to your character: touch-Move(y-axis) Now, the problem with this setting is that, if you want to move your object forward automatically, you cannot do it with a move node because it won't work. I'm trying to figure out how! I'll let you know!