Hello, I have managed to create perfect score in BB2 by adding an invisible object to the world scene, and when the character collides with it, it would display some text / label, however, in Buildbox 3, things with nodes are a bit different. Tried the same hack, but it did not work, adding If Collide to a Label (from a character stand point), but it is displaying the label all the time. I want when the player executes an action in the game perfectly, to be rewarded with points or just to show some fancy text to indicate that. For one of my games, I managed to do that with Position Animation over an OBJ text file 'PERFECT' like hiding the text in the ground and showing it when the character approaches the OBJ file by executing Position Animation to pop up from the ground and display. However, this OBJ will show regardless if a perfect action is executed, because there's no collision-based model here. I am looking for a fancy score or text label pop-up when character collides with something. When text / score pops up, it should show some nice effect or animation and disappear after a certain amount of seconds. For some out-of-the box thinkers here, how do you solve this problem?