Probably a super-noob question: I have a scrolling game in portrait. I have a vertical bar graphic that is consistent from scene to scene on each side to create a side border (more or less). The problem: If I make the bars long for the scene, you can see the overlap during play (stacked bar area looks darker because they are not fully opaque) - If I make them shorter, they seem to disappear during the transition from one scene to the other just prior to them scrolling off the scene. Do they have to butt together perfectly in pixels in order to show properly? Any help you can share would be awesome.