My game size for iPhone is around 500mb which is crazy. The game should be less than 200mb to compete with other games. I'm working out of BB3 and barely have any textures/png's, so it's likely coming from the Meshes, and those are ranging from 200kb to 1.5mb per mesh. If the meshes are too big - how do I downsize without significantly losing quality? If it's not the mesh sizes, what could it be? My atlases are optimized so it isn't that either. Definitely need help asap if possible!!! Thanks!!!