Having a issue with game performance rapidly slowing down when testing on iPhone 8 plus. I have a small scene with some grey model assets and a car, the user can move the car left and right as it moves through the scene to capture coins. Right now I only have 2 scenes, when I deploy and launch through Xcode and test on my phone the game works smooth but a few seconds in the game play becomes slower and slower over time eventually grinding to a crawl. I don't seem to have this issue when testing through the Build Box simulator only when deployed to iOS Not sure if there is a memory leak or something happening with the FPS but figured I would post here and see if anyone else has had issue or if its a beta bug, happy to post source file if anyone wants to dive in.