I have Spawner Object with spawn rate 0.5 and spawn action Shooting. The object is spawned each time player click on the screen. I wonder if it is possible to trigger Game Over Event when Spawn Object hits other Enemy object in the game?
You could try attaching a menu jump using connections to the enemy object and then linking it to the game over UI.
Thanks! In the meantime I figured out that invisible Spawn Object could be attached to Character. When Spawn Object (that is, Character) collide with Enemy Object, it will be destroyed.