So, I was getting some weirdness when testing my game on a device. At times, the fire button and the joystick button would switch focus, mainly (i think) due to overlap. In order to fix that, I adjusted the size of the joystick so that it doesn't overlap, and in order to keep this positioning proper, i have to have "fit to height" selected. However, now that it is "fit to height", I have noticed that i get weirdness when an action play its animation full screen on an ipad. This is iphone... This is ipad... How can I fix this issue?
The only fix is restoring the screen to default and re-positioning the action. Fit to height usually positions a full screen action in different areas when testing on other devices.
repositioning is a good idea, but that action placement is full screen, repositioning won't affect a full screen action placement, i tried.
Hmm if its an image then inside the animation editor you should be able to move it and it will show in the gameplay.