Okay, it's pretty self-explanatory, but I'll reiterate. I need the world to move down at a speed I can automate (starting with a low speed to a high one). In addition, I want the character to have physics, since it needs to bounce on platforms that are going down at increasing speeds. I chose to use "Forced Movement" on the world, making the platforms look like they're going down, but the character (since it has Physics and it's in the world) flies upwards uncontrollably. The only workaround that I've figured out was to just give every single platform a predetermined speed, but since this is an endless game, I can't make endless platforms with increasing speeds. (I can't automate their speed as far as I can tell) Is there a better way to do it? Maybe a way to ONLY move the GAME FRAME downwards at a speed I can automate?